Keenan at Sea- Animatic and Behind the Scenes
Kicking off production for “Keenan at Sea” took a considerable amount of time. We knew what we wanted, but we were too overwhelmed with the different types of approaches we could use, each with its own set of pros and cons. Should we shoot flat with cut paper? Should we build and green screen real puppets? Should we model puppets in 3D and try to make them look like we built real puppets? Far too many options, and by spring, enough time had already been spent figuring out the most efficient way to move on. We knew we wanted a cut-paper look and we were all drawn towards the variety of textures available to mimic something with depth… so at last we decided to go all-out-After-Effects, and finished production by November.
But in case you’re curious, here were some of those early crude tests with less-than-desirable results: